Jumper classes are scored objectively using a fault-based system in which specific penalties are assessed for specific errors — knocking a rail, refusing a fence, or exceeding the time allowed — and the horse with the fewest faults in the fastest time wins. This completely objective scoring system distinguishes jumpers from hunters, where a judge's subjective assessment determines the result, and from equitation, where the rider's position and effectiveness are the primary evaluation criteria. The standard fault values are four faults for knocking down a rail or element of a fence, four faults for a first refusal or run-out at a fence, eight faults for a second refusal at the same fence, and elimination for a third refusal, for going off course, or for jumping a fence before being given the signal to start or after the time limit has expired. Time faults are assessed at a rate of one fault for each second or fraction of a second over the time allowed, which is calculated based on the course length and a designated speed expressed in meters per minute. If two or more horses finish with equal faults and equal time — or if all horses in the class have clear rounds — a jump-off over a shortened course determines the winner, with the fastest clear round in the jump-off winning the class. The specific table or article under which a class is judged — Table I, Table II, Article 238, and various other formats defined by USEF and FEI rules — determines the exact scoring protocol, including how time faults are assessed, whether jump-offs are used, and how ties are broken. Understanding which table applies to a specific class is essential for developing the appropriate competitive strategy.
Find the Right Trainer
1,700+ verified trainers across Arizona and the Southwest
Find My Trainer →